15 Jul 2008, 00:42
The Diablo 3 announcement got my loot-whore juices flowing again. Loot in WoW is a grind to get, Titan Quest hadn’t done it for me, AoC didn’t even register, Robokill is nice but small, and I am fighting the urge to buy the Diablo 2 battlechest. But then I remembered that the Too Human demo was coming out soon. Today, in fact.
I like what they were trying to do with the game, I like it a lot.
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05 Jul 2008, 20:16
Age of Conan came out, a promising MMO from veterans Funcom. It promised gore, nudity, great graphics and a few twists to the classic MMORPG genre. Even though it delivered in those areas, the game is way too buggy, unfinished and, well, unpolished. I reached level 43 and stopped playing. As a developer, I can endure normal bugs, but there’s just not enough variety in the game to make me want to play further.
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07 Apr 2008, 00:09
It’s been a while since I updated this, so let’s at least recap a few movies I’ve seen lately. From better to worse:
In Bruges: Unique film full of strange situations and unforgettable characters and dialog. Despite being so weird, it still manages to be very entertaining.
Charlie Wilson’s War: interesting characters and excellent dialogs in a very entertaining and thought-provoking movie. Very good acting except for Julia Roberts, who for some reason is not believable at all in her role.
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28 Mar 2008, 19:35
Spammers have caught up with the site. For now I have disabled anonymous posting, a more permanent solution will come soon. And hopefully more interesting news.
14 Feb 2008, 01:13
It’s out, and it’s fantastic! Finishing the game is relatively easy even for old farts like me, but the point of the game is killing with style, variety and effectiveness. The game’s biggest flaw is that it repeats a lot of content, but it doesn’t feel too repetitive to me because it’s the fun of fighting that matters.
They pulled off a tough feat when more than half of the game is played with a new character instead of our beloved Dante, and that character doesn’t suck!
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30 Jan 2008, 23:03
The wonderful Rez is back on XBox Live, and it looks and sounds absolutely glorious. Even though the game has an hypnotic and relaxing quality, my right thumb hurts, and with Devil May Cry 4 next week that’s just the beginning. 🙂
26 Jan 2008, 17:04
A few monhts ago in Gamasutra, Harvey Smith described the intriguing elements of social and political subversion in his shooter Blacksite: Area 51. The game apparently turned out to be crap, but I never got to try it. Now Gamasutra again introduces us to another contender for “politically conscious FPS games” in the form of Turning Point: Fall of Liberty. From the horrible demo just released, this game is even worse.
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19 Jan 2008, 22:57
JJ Abram’s latest baby is here, after months of speculation generated by last summer’s trailer and an Internet viral campaign. It’s basically a Godzilla-like monster movie shown through the eyes of a guy’s camcorder. There are many reports of people feeling sick and even throwing up thanks to the savage shaky-cam work. I certainly saw way more people getting up and out of the theater than in any other movie I remember (except for Vatel, but that’s a different story).
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30 Dec 2007, 15:36
And a happy New Year to everyone!
It´s good to be in Spain for a couple of weeks, see the family, friends, and of course have plenty of tapas and fun.
Yesterday I went to watch Michael Clayton, an excellent directorial debut by writer Tony Gilroy. He was clearly influenced by producer Steven Soderbergh’s style: slow pace, complex storytelling and heavy emphasis on character development. One of the best movies this year.
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16 Dec 2007, 14:01
A few days ago Dr Petter released a little tool to generate simple sound effects for hobby game developers. “An MS Paint for sound effects…” as he puts it himself. It’s certainly no SoundForge, but lots of fun to play with, and more than capable for many quick projects.