01 May 2006, 17:43

The birth of the 360

The GameSetWatch people continue to be a great source of interesting reads. This time it’s about the process of creating the XBox 360.

One excerpt surprised me: “Microsoft’s brass was worried that Sony would trump the Xbox 360 by coming out with more memory in the PlayStation 3. So in the spring of 2005, Microsoft made what would become a fateful decision. It decided to double the amount of memory in the box, from 256 megabytes to 512."

Having been one of the many developers who believed that 256 megs of RAM was going to be a disaster of epic proportions (and I wrote as much in my feedback report), I can’t help but disagree with the term “fateful”. 🙂

I don’t think I’m breaking any NDAs if I say that Microsoft did a great job of listening to developer feedback. Almost all of the major concerns that most developers had with the system and plans were addressed quite successfully.